Timberborn Maps

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 on: February 03, 2023, 12:28:49 AM 
Started by Guss7777 - Last post by Guss7777
Map Making Competition - You could win 1000 EUROS!!

Details here:


 on: February 02, 2023, 03:50:49 PM 
Started by Jaqui - Last post by Jaqui
2) i, havent actually found a way to spawn ripe berries. only mature or seedling.

when placing vegetation unselect the random growth box on the bottom of the vegetation selection box. then every plant is completely mature so berries are ready to harvest.

 on: January 25, 2023, 10:33:16 PM 
Started by DknightNZ - Last post by NervousSnail

Can't do this in Linux, huh?

 on: January 25, 2023, 11:25:12 AM 
Started by Jaqui - Last post by Dagroth
while i'm not going to defend such design, two notes.
1,3) you can use destroy resources to clear that stuff.
2) i, havent actually found a way to spawn ripe berries. only mature or seedling.

Also, i've put in a map that doesnt have those issue but, may challenge your game knowledge.

 on: January 10, 2023, 03:15:13 AM 
Started by Jaqui - Last post by Jaqui
The latest maps all seem to have the creators selecting all plant types at once and they cover all the land along the waterways.
This causes a few problems with playing them.
1) no way to set up a pump to get water.
2) no ripe berries for picking food
3) no space to plant crops, it's all covered by the creator.
4) to few trees in range to build your infrastructure.

A second common issue, the creators do not get the water filled in so you have to wait for days until there is water or growing plants.

 on: January 10, 2023, 03:08:30 AM 
Started by DknightNZ - Last post by Jaqui
So .json maps are no longer useable?

get the oldest version that uses the .timber and try renaming the .json to .timber then open them in the older version, save them and move up a version.
latest update had issues with older .timber maps so you will need to get them all to update 2 saved before trying in update 3.

 on: January 08, 2023, 01:14:03 AM 
Started by billyocracy - Last post by Stefan
I don't care as long as I can place my one district center somewhere so that I can reach everything, and don't need to bother with the resource distribution stuff.

 on: January 08, 2023, 01:06:37 AM 
Started by billyocracy - Last post by Stefan
When you've survived the first (sometimes first two) droughts, your settlement is self-sustaining, there's always more than enough land to build on, and then there is no real problems anymore to solve. So I'm looking for a challenging map, one that makes it difficult to survive, and that takes me several attempts to succeed.

 on: September 27, 2022, 06:34:48 AM 
Started by supershanks - Last post by Jolly Roints
No, I have looked. I wanted to do this with Terraces. Instead, I ended up using that map as inspiration and creating a dream map.

There is a Discord for creators. "Timberborn" many people on there are doing maps of real places with heights and geography info.. maybe that is the direction to look.


 on: July 29, 2022, 11:20:07 AM 
Started by supershanks - Last post by supershanks
I've been enjoying the game for a while now and finding this site has really enhanced my enjoyment, the added variety of custom maps is great.
One thing I have thought about is some of my favourite maps have been for example 128x128.
I would love to use those as a basis for an enlarged custom map, for example 256x256.
Is there a way to resize the original or import the original into a larger model ?
Is there a 3rd party graphics tool or something that effectively resizes the canvas, enabling re import into the editor to add the custom details and additional terrain ?

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